Healing with fireballs in Divinity

Thawing AND healing allies using fireballs? Yes please.

In my review of Divinity: Original Sin I mentioned that you could thaw your frozen allies with fireballs, if they had the HP to withstand such a harsh treatment. Well, guess what? In Divinity, you (and enemies) can have more than 100% resistance to something, which means that you actually heal when “damaged” by that element or damage type.

So my co‐​op partner upgraded/​found some gear that gave him more than 100% fire resistance, and now I can throw my mightiest fire spells his way and instead of waking from a frozen wasteland to a burning nightmare, he’ll wake from a frozen wasteland to a sunny beach with a warm summer breeze in his hair and a team of masseuses attending to his sore muscles.

You’re welcome.

Review: Divinity: Original Sin Enhanced Edition

Divinity is a really good game. It just forces me to make a few compromises I’d rather be without.

I’m currently co‐​oping1 Divinity: Original Sin Enhanced Edition. It’s a fun game, with lots of attention to detail and thoughtfully implemented gameplay mechanics. But some poor choices on my part have left me wanting more here and there, and I’m not sure I’m willing to replay it to treat it more fairly. So here’s a kind‐​of‐​review that’s most likely a tad bit more critical than the game deserves.2

Continue reading “Review: Divinity: Original Sin Enhanced Edition”


  1. It’s a verb.

  2. I intended to just jot down a quick couple of paragraphs. Boy did I fail at that.