In my review of Divinity: Original Sin I mentioned that you could thaw your frozen allies with fireballs, if they had the HP to withstand such a harsh treatment. Well, guess what? In Divinity, you (and enemies) can have more than 100% resistance to something, which means that you actually heal when “damaged” by that element or damage type.
So my co-op partner upgraded/found some gear that gave him more than 100% fire resistance, and now I can throw my mightiest fire spells his way and instead of waking from a frozen wasteland to a burning nightmare, he’ll wake from a frozen wasteland to a sunny beach with a warm summer breeze in his hair and a team of masseuses attending to his sore muscles.
You’re welcome.